Lip Sync
Voice-driven performance
Feed a take and an audio track; the room re-times mouth shapes to the performance. The identity lock carries the face, the model handles the syllables.
In progressRoadmap
Moviola grows room by room. Here is what already ships, what is being bolted together right now, and where the architecture is headed — no vaporware, dates only when they're real.
On the bench now
Voice-driven performance
Feed a take and an audio track; the room re-times mouth shapes to the performance. The identity lock carries the face, the model handles the syllables.
In progressExplosions and transformations
Effect presets — fire, smoke, dissolve, morph — translated per model the same way camera presets are today. Stack them on any finished take.
In progressChained multi-step pipelines
Wire rooms together: storyboard → identity lock → render → upscale → lip sync, as one saved pipeline you can rerun with a new prompt.
In progressThe method
Already rolling
Four rooms live today, all free, all in the same Docker image you can pull right now.
Text→image, reference-driven edits, upscale & matte chaining.
Text or start-frame motion, 8 camera presets, stack three per take.
Shot-by-shot planning with per-shot identity and batch render.
Reusable characters that lock across studios and models.
The whole thing happens in the open — commits, experiments and the occasional revert. Star the repo or check the changelog every few reels.